#include <gtkmm/button.h>
Gtk::Button *btn = new Gtk::Button("label 1", true);
// rename label
btn->set_label("Rename~");

btn->add_pixlabel ("image_path.png", "button label");
The clicked event is deprecated in the new gtkmm version.
press & release:
Gtk::Widget::signal_pressed()
// sample
btn.signal_pressed().connect(sigc::mem_fun(*this, &functionPtrName));
// ----------------------------
Gtk::Widget::signal_release()
// sample
btn.signal_released().connect(signc::mem_fun(*this, &functionPtrName));
enter & leave:
// when the mouse pointer into the button
Gtk::Widget::signal_enter()
// sample
btn.signal_enter().connect(sigc::mem_fun(*this, &functionPtrName));
// when the mouse pointer leaves the button
Gtk::Widget::signal_leave()
// sample
btn.signal_leave().connect(sigc::mem_fun(*this, &functionPtrName));
#include <gtkmm/checkbutton.h>
...
Gtk::CheckButton btn;
...
btn.signal_toggled().connect(sigc::mem_fun(*this, &ClassName::FunctionName));

Demo
#include <gtkmm.h>
int main(int argc, char* argv[]){
Gtk::Main kit(argc, argv);
Gtk::Window window;
Gtk::Button btn ("Click me");
window.set_default_size(800, 600);
window.set_title("Gtkmm Title Name");
btn.show();
window.add(button);
Gtk::Main::run(window);
return 0;
}
#include <gtkmm.h>
int main(int argc, char *argv[])
{
auto app = Gtk::Application::create(argc, argv, "copyright");
Gtk::Window window;
window.set_default_size(200, 200);
Gtk::Button *btn = new Gtk::Button ("click me!");
btn->show();
window.add(*btn);
return app->run(window);
}
Sample: